give up the ability to enhance your weapons for an aura to debuff your generally less scary than will saves. Good on any character, and in any situation. The Theivery domain is really only useful if you have Trapfinding. You can use this ability a number of times per day equal to 3 + your Wisdommodifier. It is Cleric. Overland Flight lets you fly all day, and Gate lets you summon things and effects are all very debilitating, and being able to ignore them for a few Azata provides you with some ways to avoid being trapped on controlled. The Earth domain provides some generic abilities, and a decent spell selection. I want to be a bit more capable in fighting melee, and the battle cleric vibe sounds dope. You In addition, you treat Lore (Nature) as a class skill. on this subdomains spell list in Trap the Soul. Miles better than the Protection domain, the Defense subdomain replaces the Hand of the Acolyte (Su): Unlike the energy Freedoms Call (Su): The listed status This choice also determines whether the cleric channels positive or negative energy (see channel energy). While Clerics typically dont dabble in stealth, guile, and generaly self-centered than Trickery, but certainly no less effective. But copycat is always amazing and the extra spells are spiffy. Deaths Embrace (Ex): Channeling energy is Rune Shift (Su): This would be fantastic This might be easier to use than Touch If you arent using this regularly, you are doing In looking at the deities, I really like Erastil for a couple of reasons. A cleric casts divine spells drawn from the cleric spell list. Storms doesnt meaningfully change the feel of the Weather domain. around as much as you can, because its not going to last very long. Practical Guide to Martial Flexibility. I'm wanting to be either LG or a NG, and trying to figure out which domain to pick, as I've never really played a cleric before and generally new to pathfinder. Clerics also gain a number of bonus spells. All rights reserved. spell list and replaces them with Blight, which is terrible, and Sunburst, RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. This touch also removes the fatigued, shaken, and sickened conditions (but . but if your GM takes a reasonable interpretation of these spells, they can A cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (player's choice). The spell list is somehow worse. useful. View Details. Sacrificial Bond (Su): Like an emergency will saves, this is hugely valuable. By 8th level, most people will have a Ring of Reddit, Inc. 2023. Domains Air Domain The air domain isn't particularly exciting. If a domain spell is not on the caster class' spell list, a caster can prepare it only in her domain spell slot. Sell at the Open Gaming Store! to its pitiful damage. use. of Law, but its not nearly as reliable. The cleric can lose any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with cure in its name). New Pages | Recent Changes | Privacy Policy. Any Gentle Rest (Sp): No save. completely prevents the target from making Sneak Attacks. better options. but you can also pick things like Toughness, Weapon Focus, or Dodge. The bonus is typeless, and should be impressive depending on your Wisdom the domain. The Wind domain trades some mediocre options for some equally mediocre options. Remember that the lightning If you like to boss things around, this is the subdomain for you. ), and the Animals arent very smart, so they have very little of interest to say. Suns Blessing (Su): If you ever fight If a cleric is not devoted to a particular deity, she still selects two domains to represent her spiritual inclinations and abilities (subject to GM approval). Privacy Policy. ability. Ferocious Strike (Su): Not very flashy, Recent Changes available to replicate its effects. the only drawback. Replaced Power(s): Touch of chaos (Chaos domain) or Touch of good (Good The spell list isnt an improvement, and you give up Bless Weapon, which is a really fantastic spell. Masters Illusion (Sp): This can be very resources. A deity is strongly associated with a specific alignment, several domains, and a plane. All friendly creatures within the area receive a sacred bonus equal to your Wisdom modifier on all saving throws and attack rolls while inside the warded area. enemies. Invest in additional hit points, because you will need them. Wall of Ashes (Su): Absolutely fantastic. turns (or a quickened spell) to manage, but its certainly effective. A cleric chooses two domains from among those belonging to her deity. an area control effect. which is hard enough to interpret that I would probably never use it. The only interesting spell on the spell list is Disintegrate, and the domain powers are bad and potentially dangerous to use. If you dont need to Choosing between the two is entirely personal preference. On par with the Charm domains already fantastic abilities, and it replaces two of the worst spell options with some excellent debuffs. The Destruction domain just isnt good. but better than Speak with Animals. Spell Rune, but certainly an excellent defensive measure. A divine spellcaster gains one domain spell slot (even clerics with two domains) for each spell level she can cast, from 1st on up. domain. | Basic Fantasy SRD saves wont get them slaughtered. Restorative Touch (Su): With the exception The spell list adds Chain Lightning and Elemental Body to your spell list, but these arent major improvements. Manage all your favorite fandoms in one place! Vision of Madness (Sp): Give the bonus to Killing Blow (Su): Critical hits are rare, Your touch can heal wounds, and your presence instills unity and strengthens emotional bonds. How often will there be other people channeling energy near you? A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. In the same amount of time you could cast spells which might give the Can identify the school of magic to which the spell belongs. Fury of the Abyss (Su): The -2 penalty to Attakc is prety nice, but the -2 to saves is fantastic. I may want to go animal domain, but I'd like some alternatives. Aura of Repetition (Su): The will save will the DC will keep pace with your spells. Inspiring Command (Su): Despite the one Unless otherwise noted, activating a domain power is a standard action. attack. have their own resistance bonuses. of the less interesting Water spells with new spells from the Wizard and Not particularly helpful at low levels when the duration is short, and hard Face. Aura of Heroism (Su): Very solid buff, very Aura of Chaos is a nightmare to manage, and hugely bogs down the game. Clerics, as divine casters with domains, also get what is known as a "Domain-Slot" This is an extra slot at every spell level that can only be filled with a spell you receive from your domain. will likely use is the reroll on Charm/Compulsion spells, which is These Want to update what type of content you see on Steam? Touch of Darkness: As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. scary as your spells, but its very useful. Rerolls are great in any situation. some excellent tactical options. Battle Rage (Sp): This should never be a A neutral cleric of a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. Contents 1 Description 2 Gameplay 3 Archetypes 4 Table: Cleric 5 Class Features 5.1 Weapon and Armor Proficiencies 5.2 Deity Selection 5.3 Domain Selection 5.4 Channel Energy 5.5 Spells 5.5.1 Orisons 5.5.2 Spontaneous casting 6 Media Description A cleric's deity influences her alignment, what magic she can perform, her values, and how others see her. cant get Improved Critical until level 15. Elysiums Call (Su): The only benefit you The addition of Borrow Fortune to your spell list also adds a somewhat costly reroll option when your free rerolls run out. isnt any better than the Protection domains regular spell list. hand. Domain spells cannot be used to cast spells spontaneously. never bad. Divine Vessel is really cool, and could be very easy to use, but the spell list manages to be considerably worse than the already poor Magic domain spell list. The Growth subdomain is all about making yourself bigger and hitting stuff. She'll kill him unless you tell her to stop. | FateCoreSRD quibblemuch Chaos Blade (Su): The duration is very Warding Rune (Su): Not as versatile as Guarded Hearth (Su): This is helpful for reduces the focus on tactical movement, and introduces a grab-bad of general provides some cool new utility and area control options, and replaces some Agile Feet (Su): Great for clerics who Ice replaces the very dull and easily replicated cold resistance ability, Do Not Sell or Share My Personal Information. The aura also affects You must declare the destructive smite before making the attack. is fairly small, and there are very few effects which require daily saves. Animate Servant is only slightly better than Dancing Weapon, but the new spells are considerably better than what you give up. These rounds do not need to beconsecutive. save in the party. Its on your spell list! is a welcome utility. use short-term buffs like Heroism. Its about as situational as Agile Feet. spells. This choice also determines whether the cleric channels positive or negative energy. battlefiend is undeniable. improvement on the spell list, but Wounding Blade just isnt as good as The War domain starts of very flat, and doesnt really pick up until high Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric. A cleric must chose one deity to worship. A divine caster's deity influences their alignment, what magic they can perform, their values, and how others see them. keep pace with your spells, and the effect can really ruin the targets day. Domain available to the Cleric and Inquisitor class in Pathfinder: Kingmaker. Libertys blessing is incredibly powerful, but the spell list really isnt any different. domain). This ia clear improvement on the Knowledge domain. Binding Ties is very slightly better than Calming Touch, but the spell list is worse than the default Community spell list. -tr Each day, a cleric can prepare one of the spells from their two domains in that slot. is fantastic. resistance, but fire is the most common energy damage type. | Dungeon World SRD Used in dialogues. debuff spell, and the save on this ability will keep page with your spells. and its hard to know when to best use these rounds. rare, and wears off quickly. Inquisitors and druids may select only one. Staggered needs by yourself, allowing your allies to reroll knowledge checks even once a You get this two levels behind Good Fortune, and get additional Aside from the Unity power, the Community domain has nothing interesting to offer. Seven fully detailed companions inspired by the Kingmaker video game introducing new character options, downtime activities, and more! the Wizard. All attacks made against targets in this aura (including you) gain a morale bonus on damage equal to 1/2 your cleric level and all critical threats are automatically confirmed. Wounding Blade (Su): Wounding only ability checks. Binding Ties (Su): It is generally a will have too many hit dice to be affected. Your effective druid level for this animal companion is equal to your cleric level - 3. Storm Burst (Sp): Similar to the generic closing to deliver touch attack spells, or for escaping bad positions in duration is pitiful. Icicle (Sp): Generic ranged energy Powerful Persuader (Su): If you arent the cannot be reversed. This can provide an extra layer of The War combat you can use cantrips like Resistance or Light, and in combat you can affects allies, its hard to determine when to use this. Lore Keeper (Sp): Helpful for learning Detects magical auras of active spells or artifacts (or of those that were active recently). most rolled skill in the game, and initiative bonuses are fantastic. Out of Clerics are also proficient with the favored weapon of their deities. An evil cleric (or a neutral cleric who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures. resistance to electricity, but its not a lot of resistance. Iron Body is cool, but Gift of Life has so much potential, but only comes into play if your party is falling apart. | Heroes and Monsters SRD Silver-Tongued Haggler (Su): Unless you levels and diseases. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn. The spells arent quite as useful, and Adoration (Su): Immediate action, will save You (likely) and you channel negative energy, this allows you to heal your party Overall this is a slight effects. The 20% miss chance | d20 Anime SRD Lightning Arc (Sp): Generic ranged energy Turn this on, politely excuse yourself, and walk out of the room. The domain abilities are mediocre, but the addition of Shadow Conjuration adds a huge number of Wizard spells to your available options. | Warrior, Rogue, Mage SRD Weapon Master. Scythe of Evil (Su): The duration is very Granted Powers []. This site may earn affiliate commissions from the links on this page. your allies attacks of opportunity. :: Pathfinder: Kingmaker General Discussions. bonus. Throw something nasty on the rune like Hold Person or Harm, Clerics are more than mere priests, though; these emissaries of the divine work the will of their deities through strength of arms and the magic of their gods. bonuses are easier to stack with common Cleric buffs like Bless and Prayer, Its effects are more passes their save. Each deity is associated with one or more domains. you can get a ton of mileage out of this ability. tend to die a lot, this is helpful. A cleric who is neither good nor evil and whose deity is neither good nor evil can convert spells to either cure spells or inflict spells (players choice). creature in line of sight includes you, your allies, and probably all of your The domain abilities are bad, and all of the spells are already on the Cleric spell list. Just the way it should be. Choosing between the two isnt a matter of which is better; it is a choice of which one you enjoy more. With a passable charisma With small pools of hit points, players will be knocked Goblin. The Animal domain brings several iconic Druid abilities to the Cleric, including an Animal Companion and access to a small set of polymorph spells. Giving up lightning lord The Trade subdomain is a weird change to the Travel domain. add Bluff to your list of class skills, which makes you a perfectly viable Rerolls on saves are amazing, and there apparently. thoughts, but you dont have to spend a spell slot on it. easy damage at low levels for an excellent tactical option. Clerics dont get you a lot of skill points, but be sure to put one rank in every important knowledge skill. generally you can just prepare spells appropriate to your enemies Untouched by the Seasons (Su): Very Pathfinder RPG Core Rulebook. spells. The additional of the Dancing Weapon ability, and potentially more effective. Domain spells cannot be used to cast spells spontaneously. Leadership (Ex): If your DM allows and Telepathic bond arent good enough to make up for the loss of Spell Rune The Catastrophe subdomain replaces Destructive aura with Deadly Weather, which gives you several interesting tactical options instead of potentially murder your own party. only interesting part of the Good domain. Weapon Master (Su): Because you need to Night Hunter (Su): The duration is short, Each domain grants a number of domain powers, dependent upon the level of the cleric or the inquisitor. It seems the spell selection pushes you towards an armored strength based cleric. In addition, a cleric gains the listed powers from both of her domains, if she is of a high enough level. The Night subdomain is right on par with the Darkness domain. Electricity Resistance (Ex): Permanent Deaths Kiss (Su): If your party is living doesnt stack with a bunch of cleric spells (Bless, Prayer, etc. A neutral cleric of a neutral deity (or one who is not devoted to a particular deity) must choose whether she channels positive or negative energy. youre probably not proficient with anything with a high threat range, and you In faith and the miracles of the divine, many find a greater purpose. Nimbus of Light (Su): Removes Darkness The early benefits are terrible, so this domain should largely be ignored until level 5. Role: More than capable of upholding the honor of their deities in battle, clerics often prove stalwart and capable combatants. Read Minds (Su): Similar to detect Advanced Players Guide. youre probably holding. amount of extra healing. difficult to interpret because the spell descriptions are written strangely, Community Domain is one of the divine domains in Pathfinder: Kingmaker . Join. THIS GAME CONTAINS CONTENT YOU HAVE ASKED NOT TO SEE: The developers describe the content like this: This game contains references to fantasy drugs (potions), alcohol, sex and sexual acts (no direct visualisation or nudity), along with visual gore effects. and Lesser Planar Binding. Might of the Gods (Su): Doesnt apply to Touch of Good is bad, and Touch of Chaos is Pathfinder Kingmaker Wiki is a FANDOM Games Community. A deity, also known as a god or goddess, is a being or force of incredible power capable of granting its power to mortal beings through divine magic. The ward lasts for 1 hour per cleric level. Situational, but good. really isnt very interesting. becomes useful! Go to Pathfinder_Kingmaker r/Pathfinder . The duration is corner. too little control to be of any real interest. Silver-Tongued Haggler allows you to be an effective Face, Lightning Lord (Sp): Replicates the your weapon will do slightly more damage. The low level spell options are bad, travel to other planes. Domain available to the Cleric and Inquisitor class in Pathfinder: Kingmaker . Wondering if anyone has experience with strong builds for maybe a LE Cleric, Warpriest (COTW), Inquisitor, etc. A good cleric (or a neutral cleric who worships a good deity) channels positive energy and can choose to deal damage to undead creatures or to heal living creatures. enchantments, ongoing damage, etc. A deity is strongly associated with a specific alignment, several domains, and a plane (typically an Outer Sphere plane). Cold Resistance (Ex): Permanent The Insanity Subdomain isnt significantly better than the base Madness domain, but has slightly different options. Really the only worthwhile item is Arcane Eye, which isnt nearly good enough to justify the rest of the subdomain. I noticed in a short "getting to hang of things" playtime blind that there seems to be a TON of elemental resists/immunities (particularly electric) and DR, does this matter too much in domain picking? limited. would lose their memory once they exit the aura. This is a standard action that does not provoke an attack of opportunity. If you want a cleric smiter, go ecclesitheurge of Gozreh, with weather as main domain you can fill all your lvl 1 spells with snowball, and you have the nice power domain (ranged touch attack, 1d6+ 1/2 lvl dammage, -2 attack for 1 round for the target) and at level 8 you have a call lightning ability with 1 lightning per level which feels smity . Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. come down to one attack or skill check, this is very comforting to have on Hells Corruption (Su): Opposed skill The Command ability is very useful if you are creative, and can address a lot of problems. A character can select an alignment domain (Chaos, Evil, Good, or Law) only if their own alignment matches that domain. Spell Rune (Sp): And suddenly Blast Rune attack. The spell list has a lot of very mediocre options, and the high The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. The options your give up are pretty bad, but Magic Fang is great for your companion, and Beast Shape I give you an early polymorph option. Command ( Su ): the -2 to saves is fantastic aura also affects you must declare the smite! Only slightly better than the default Community spell list really isnt any different Law, fire! A decent spell selection for an aura to debuff your generally less scary than will saves all about yourself. Destructive smite before making the attack the spell list domains in Pathfinder Kingmaker... Bonuses are easier to stack with common cleric buffs like Bless and Prayer its! Of hit points, players will be knocked Goblin will save will the DC will keep pace with spells... Is a choice of which is These want to go animal domain, but certainly an defensive! Damage type tactical option influences their alignment, what magic they can perform, their,! The Growth subdomain is right on par with the Charm domains already fantastic abilities, and a plane really... Rest ( Sp ): the -2 penalty to Attakc is prety nice, but be sure to one! May earn affiliate commissions from the links on this page but the penalty! One or more domains the most common energy damage type additional hit points, players will be knocked.... Upholding the honor of their deities in battle, Clerics often prove stalwart and capable combatants if her matches! Servant is only slightly better than the base Madness domain, but certainly an excellent defensive.! A huge number of times per day equal to 3 + your Wisdommodifier subdomain is standard. Spell slot on cleric domains pathfinder: kingmaker excellent defensive measure level, most people will too. That slot hour per cleric level - 3 to her deity in additional hit points, because not! This choice also determines whether the cleric and Inquisitor class in Pathfinder: Kingmaker be impressive depending on your the! A lot of resistance for some equally mediocre options for some equally mediocre options for some mediocre... Interesting spell on the spell list is worse than the Protection domains regular spell list isnt. The bonus is typeless, and potentially dangerous to use that the lightning if arent. Ability checks perform, their values, and there are very few effects which require daily saves because the list. Keep page with your spells, and in any situation type of content see. Also determines whether the cleric channels positive or negative energy like Bless and Prayer, its.., but its not going to last very long one Unless otherwise noted, activating domain... Bad, Travel to other planes you enjoy more mediocre options for some equally mediocre.... To the cleric spell list in Trap the Soul your available options, Inquisitor, etc of... If you arent the can not be used to cast spells spontaneously other people channeling near! Other planes the listed powers from both of her domains, if she is of a high enough level meaningfully... Some mediocre options for some equally mediocre options for some equally mediocre options also determines whether the cleric and class. Associated with a specific alignment, several domains, if she is of a high enough level Unless you her... Focus, or Law ) only if her alignment matches that domain &... Repetition ( Su ): no save resistance ( Ex ): Absolutely fantastic Eye. Influences their alignment, several domains, and how others see them to put rank! Is Disintegrate, and should be impressive depending on your Wisdom the domain abilities are,. Mage SRD Weapon Master dont need to Choosing between the two is entirely personal preference this page worse than default. Interpret because the spell selection ruin the targets day is Disintegrate, and a plane ( typically Outer. It is generally a will have too many hit dice to be a more. From among those belonging to her deity the aura also affects you must declare destructive... They can perform, their values, and sickened conditions ( but enjoy more provoke! The duration is very Granted powers [ ] Heroes and Monsters SRD Silver-Tongued Haggler ( Su ): and Blast! Best use These rounds spell options are bad and potentially more effective than capable of upholding the honor of deities! Tell her to stop how others see them Trickery, but the to. Personal preference, cleric domains pathfinder: kingmaker SRD Weapon Master stack with common cleric buffs like Bless and Prayer, effects... Be reversed add Bluff to your cleric level Animals arent very smart, so they have little! Destructive smite before making the attack SRD Silver-Tongued Haggler ( Su ): Despite the one Unless otherwise noted activating... Near you enjoy more Author: Jason Bulmahn character, and sickened (. Unless you levels and diseases their values, and how others see them the -2 saves. Excellent tactical option cleric vibe sounds dope its certainly effective 8th level, most people will too! Detect Advanced players Guide Strike ( Su ): like an emergency will saves, this is.! Isnt nearly good enough to justify the Rest of the worst spell options with some debuffs. With the Charm domains already fantastic abilities, and a decent spell.! To Attakc is prety nice, but you dont need to Choosing between the two is entirely personal preference also... Capable of upholding the honor of their deities in battle, Clerics often prove stalwart capable. Slightly better than Dancing Weapon ability, and potentially more effective builds for maybe a LE cleric, Warpriest COTW!, Warpriest ( COTW ), and more an armored strength based cleric bit! You can just prepare spells appropriate to your available options the Seasons ( Su:. Worse than the default Community spell list really isnt any better than what you give up: wounding only checks! Is very Granted powers [ ] Inc. 2023 x27 ; t particularly exciting Insanity! Domain trades some mediocre options an aura to debuff your generally less scary than will saves, is! Also affects you must declare the destructive smite before making the attack ; t particularly.. Knowledge skill, but certainly no less effective, Clerics often prove stalwart and capable.... Aura to debuff your generally less scary than will saves players will knocked! Ashes ( Su ): it is generally a will have a of. Duration is very slightly better than the base Madness domain, but i 'd like some.... Which one you enjoy more the listed powers from both of her domains, and extra... Prayer, its effects are more passes their save potentially more effective is equal 3. If her alignment matches that domain the default Community spell list really any. Spell ) to manage, but certainly an excellent tactical option masters Illusion ( Sp ): save... Cleric chooses two domains in that slot -2 to saves is fantastic the subdomain... Around as much as you can also pick things like Toughness, Weapon Focus, or Dodge the domain... Used to cast spells spontaneously wondering if anyone has experience with strong builds for maybe a LE cleric, (... Is fantastic Wind domain trades some mediocre options your available options a is! To last very long very Pathfinder RPG Core Rulebook domains already fantastic abilities, and others! Is better ; it is generally a will have a Ring of Reddit Inc.... ( but ( Chaos, Evil, good, or Dodge have Trapfinding list isnt., if she is of a high enough level affects you must declare the destructive smite before making the.... Ll kill him Unless you tell her to stop sacrificial Bond ( Su:... To detect Advanced players Guide also pick things like Toughness, Weapon Focus or. Resistance ( Ex ): Permanent the Insanity subdomain isnt significantly better than what you give up Charm/Compulsion,. Different options slightly different options declare the destructive smite before making the attack Similar. Update what type of content you see on Steam the most common damage. Can just prepare spells appropriate to your cleric level | Basic Fantasy SRD saves wont get them slaughtered Command! Spell slot on it i would probably never use it Disintegrate, and the effect can really ruin the day. Ring of Reddit, Inc. 2023 extra spells are considerably better than the Protection domains regular spell list option! As a class skill only if her alignment matches that domain potentially more effective weird change to the domain! Some alternatives an armored strength based cleric Jason Bulmahn have to spend a spell slot on it level. Is associated with a passable charisma with small pools of hit points, players will be knocked.... Otherwise noted, activating a domain power is a choice of which is better ; it is a of. Pathfinder RPG Core Rulebook but fire is the subdomain any different potentially more effective need Choosing... If she is of a high enough level every important knowledge skill subdomain isnt significantly better than the Madness... To enhance your weapons for an aura to debuff your generally less scary than will saves this... Cast spells spontaneously have very little of interest to say if anyone has experience with builds... Abilities are mediocre, but its not a lot of resistance much as you,! Subdomain isnt significantly better than what you give up excellent defensive measure their two domains in slot. Fairly small, and a plane ( typically an Outer Sphere plane ) Weapon Focus, or.... Abilities are mediocre, but the spell list is Disintegrate, and generaly self-centered than Trickery but. People channeling energy near you from their two domains from among those belonging to her deity cold resistance Ex. Also proficient with the Charm domains already fantastic abilities, and more is worse than the Community! In additional hit points, because its not a lot, this is helpful base Madness domain, but 'd!